Ever since Rise of the Ronin launched, many people have been drawing comparisons to Ghost of Tsushima due to the open world nature of the two games and similarities in setting. When Ghost of Tsushima launched, it was met with universal acclaim, and a completely baffled gaming community gushing over the graphical limitations that Sucker Punch seemed to completely demolish. In contrast, Rise of the Ronin has launched with mixed criticism from the community, with many calling it a “downgraded Ghost of Tsushima”. With Ghost of Tsushima launching on PC in just over a week, we’re going to cover why that is not the case, and how Rise of Ronin is actually a better contender than you think against the 2020 Game of the Year nomination.
Chapters
0:00 - Intro
0:49 - Rise of the Ronin or Ghost of Tsushima?
1:07 - The Fundamental Differences
2:06 - The Importance of Graphics in Gaming
3:24 - Combat Complexity
5:05 - Rise of the Ronin’s Content Surplus
7:14 - Final Thoughts
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#ghostoftsushima #riseoftheronin #sony
Chapters
0:00 - Intro
0:49 - Rise of the Ronin or Ghost of Tsushima?
1:07 - The Fundamental Differences
2:06 - The Importance of Graphics in Gaming
3:24 - Combat Complexity
5:05 - Rise of the Ronin’s Content Surplus
7:14 - Final Thoughts
Don't forget to like the video and subscribe to our channel for more!
https://www.twitch.tv/fextralife
Follow us on social media:
Facebook: https://www.facebook.com/Fextralife/
Twitter: https://twitter.com/Fextralife
Visit our wikis: https://www.wiki.fextralife.com/
Check out our blog: https://fextralife.com/
Visit our forums: https://fextralife.com/forums/
#ghostoftsushima #riseoftheronin #sony
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